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    Games, Design and Play: A detailed approach to iterative game design - 图书

    导演:Colleen Macklin
    Games, Design and Play: A detailed approach to iterative game design
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    Game Design Workshop: A Playcentric Approach to Creating Innovative Games - 图书

    导演:Tracy Fullerton
    Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercise...(展开全部)
    Game Design Workshop: A Playcentric Approach to Creating Innovative Games
    搜索《Game Design Workshop: A Playcentric Approach to Creating Innovative Games》
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    Game Design Workshop: A Playcentric Approach to Creating Innovative Games - 图书

    导演:Tracy Fullerton
    Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercise...(展开全部)
    Game Design Workshop: A Playcentric Approach to Creating Innovative Games
    搜索《Game Design Workshop: A Playcentric Approach to Creating Innovative Games》
    图书

    Advanced Game Design: A Systems Approach - 图书

    2017
    导演:Michael Sellers
    In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work, so they can produce better, more engaging games for any device or platform. Sellers offers a deep unifying framework in which practical game de...(展开全部)
    Advanced Game Design: A Systems Approach
    搜索《Advanced Game Design: A Systems Approach》
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    Rules of Play: Game Design Fundamentals - 图书

    导演:Eric Zimmerman
    As pop culture, games are as important as film or television--but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active part...(展开全部)
    Rules of Play: Game Design Fundamentals
    搜索《Rules of Play: Game Design Fundamentals》
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    The Game Design Reader: A Rules of Play Anthology - 图书

    2005
    导演:Katie Salen
    The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman's textbook Rules of Play: Game Design Fundamentals, The Game Design Reader is a classroom sourcebook, a reference for working game developers, and a great read for game fans and players....(展开全部)
    The Game Design Reader: A Rules of Play Anthology
    搜索《The Game Design Reader: A Rules of Play Anthology》
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    Game Architecture and Design: A New Edition - 图书

    导演:Andrew Rollings
    Game Architecture and Design: A New Edition is a revision of the classic that you have been waiting for! This is a detailed guide to game design and planning from first concept to the start of development, including case studies of well known games. Originally published in 1999, Game Architecture and Design, has been updated by the original authors Andrew Rollings and Dave Morr...(展开全部)
    Game Architecture and Design: A New Edition
    搜索《Game Architecture and Design: A New Edition》
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    Game Design Workshop: Designing, Prototyping, Playtesting Games - 图书

    导演:Tracy Fullerton
    As experienced teachers of novice game designers, the authors have discovered patterns in the way that students grasp game design - the mistakes they make as well as the methods to help them to create better games. Each exercise requires no background in programming or artwork, releasing beginning designers from the intricacies of electronic game production and allowing them to...(展开全部)
    Game Design Workshop: Designing, Prototyping, Playtesting Games
    搜索《Game Design Workshop: Designing, Prototyping, Playtesting Games》
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    Game theory and mechanism design - 图书

    导演:Y Narahari
    This book offers a self-sufficient treatment of a key tool, game theory and mechanism design, to model, analyze, and solve centralized as well as decentralized design problems involving multiple autonomous agents that interact strategically in a rational and intelligent way. The contents of the book provide a sound foundation of game theory and mechanism design theory which cle...(展开全部)
    Game theory and mechanism design
    搜索《Game theory and mechanism design》
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    An Architectural Approach to Level Design - 图书

    2013
    导演:Andrew S. Gibbons
    An Architectural Approach to Instructional Design is organized around a groundbreaking new way of conceptualizing instructional design practice. Both practical and theoretically sound, this approach is drawn from current international trends in architectural, digital, and industrial design, and focuses on the structural and functional properties of the artifact being designed r...(展开全部)
    An Architectural Approach to Level Design
    搜索《An Architectural Approach to Level Design》
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